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Tag Archives: slackbuilds
I decided to try using SlackOnly as my primary source of third-party software. My system is Slackware64 -multilib and all settings below take this into account. I manage the official Slackware updates and AlienBob’s multilib layer with slackpkg, complemented by … Continue reading
The SBo project does not host the sources of the packages that are built. It is an elegant approach to save space, but occasionally presents problems. Sometimes the source may get moved, renamed or (even worse) it may be an … Continue reading
I keep clean installs of Slackware 32bit and 64bit in order to check how my SlackBuilds work. Currently, I use Oracle VM VirtualBox, installed on a Slackware64 14.1 -multilib system from the upstream provided binary (“All distributions”), AMD64 architecture (version … Continue reading
To play Heroes III with the VCMI engine, the original game data and unofficial addons have to be copied (manually) to their required locations. It is not a big issue, but can be confusing at first.
Slackonly is a repository for Slackware packages, compiled from the scripts at SBo. Compilation is done by the excellent slackrepo tool, which ensures the building of clean packages. SlackOnly is not an official repo and is not affiliated with SBo.